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Senior Software Engineer, Backend

New York City, NY or Vancouver, BC

About Pahdo Labs

The Role

As a senior software engineer on the UGC Platform and Live Services team, you will be building and owning backend services, user-facing and internal game creation tools, and software infra that powers our cloud-based level creation and modding platform. You will help invent a social and creative experience that empowers players to build playable experiences that they’re proud of.

We strive for a high standard of engineering quality and are solving unique software design and scalability challenges. You will have an outsized impact at a Series A gaming startup, joining a team of engineers from Google, Microsoft, Dropbox, Robinhood, and other top tech companies.

Responsibilities

  • Build, test, and release level creation tools, AI programming tools, and backend services
  • Architect solutions with engineers and artists to solve UX and scalability challenges
  • Be a force multiplier to the team: mentor junior engineers, push process or code quality improvements, and be a subject matter expert
  • Finish your mission and tasks with autonomy and be scrappy if necessary

Required Qualifications

  • Strong written and verbal communications skills
  • Ability to ship code quickly and build software with a product-first approach
  • Strong problem-solving ability and willingness to iterate based on feedback
  • Desire to own key pieces of the product and see the real-world impact of your code

Desired Qualifications

  • Familiarity with working with distributed systems and cloud infrastructure
  • Familiarity with modern programming languages such as Go, C#, C++, Python, etc.
  • Familiarity with database technologies such as PostgreSQL and distributed key-value stores
  • Past experience or willingness to learn game and UI programming in Godot Engine
  • Familiarity with web frameworks such as React and concepts such as unidirectional data flow
  • Love of games, especially creative games like Minecraft, MMOs like WoW Classic, or isometric action games like Hades
  • Specific passion for empowering creators to do their best work and turn their imaginations into reality

Description of Your Work

  • You will be building a UGC platform on top of a massively multiplayer role-playing game
  • You will work in a modern software tech stack using Go, C#, Postgres, gRPC, Kubernetes, and an open source game engine (Godot)
  • You will work in a tight-knit engineering team, collaborating with designers and artists in order to develop a product with state-of-the-art UI/UX

Our Perks

  • Salary Range: $105,000 - $180,000
  • Unlimited paid time off with 2-week vacation minimum
  • 100% employer-paid medical, vision, and dental insurance for the employee
  • Flexible work culture

If interested, please email us at hello@pahdolabs.com with a resume, and links to any portfolios that you can share!