Remote or New York City NY
About Pahdo Labs
The Role
As a Lead Technical Artist for Pahdo Labs, you will:
- Work closely with our engineering and art teams to help turn our artists’ vision of a beautiful, anime-themed world into reality
- Create tools and pipelines for artists and game designers that will enable artists to efficiently test their ideas and implement their artwork in-engine
- Build the no-code tools and interfaces that players will use to create their own dungeons, levels, and mods in our game world
Responsibilities
- Set the foundation for the tools and workflows that will enable our art and engineering teams to implement our art vision in-engine
- Help determine how we can best transform internal technology into user-friendly UGC game creation tools for players to use
- Collaborate with engineers, artists, and designers to build tools and pipelines in Godot Engine
- Write specific plugins and tools for external software such as Maya and Blender
- Finish your mission and tasks with autonomy, occasionally taking on the role of a project lead or producer if necessary
Desired Qualifications
- 5+ years of combined experience in technical art or software engineering roles
- Specific experience creating user-friendly tools and pipelines tools & pipelines for non-technical artists and designers
- Past experience with Maya or Blender, especially Maya art pipelines for game development
- Understanding of modeling, texturing, VFX, and animation fundamentals
- Expertise in modern programming languages such as C++, Python, and Go
- Strong communication and collaboration skills across engineering and art disciplines
- Love of games, especially isometric action games such as Hades, MMORPGs like Lost Ark, or games in the sandbox/sim genres
Nice-to-Haves
- 8+ years of experience in technical art
- Significant C++ programming experience
- Experience with Godot Engine
- Abilities in any secondary areas such as modeling, rigging, animating, VFX, or lighting
- Past experience working on cross-platform titles or MMORPGs
- Familiarity with UGC game platforms and tools like Roblox, Rec Room, Halo Forge, RPG Maker, or Mario Maker
- Love for anime and stylized cel-shaded 3D and 2D art styles, and past experience working on projects with kind of look
Our Perks:
- Salary Range: $95,000 - $170,000
- Unlimited paid time off with 2-week vacation minimum
- 100% employer-paid medical, vision, and dental insurance for the employee
- Flexible and remote work culture
If interested, please email us at hello@pahdolabs.com with a resume, and links to any portfolios that you can share!